Rudder angle combination by Joystick control and the resultant ship movement can be confirmed by handling the Joystick lever in the animation above. Furthermore, crabbing of a ship with a bow thruster being operated in combination with the rudders, and a crash astern stop of a ship in an emergency can also be confirmed.
In this connection, at a full-scale ship, the above rudder angles corresponding to the respective motion of a ship can vary to some extent, depending on ship shape, draft, ship speed, etc. and please appropriately adjust rudder angles, looking at motion of the ship.